
Using Unity 5 to develop a retro RPG
Ashley Godbold is a programmer, game designer, artist, mathematician, and
teacher. She holds a Bachelor of Science in Mathematics, a Master of Science in Mathematics, a
Bachelor of Science in Game Art and Design, and a Doctor of Computer Science in Emerging Media
where her dissertation research focused on educational video game design. She also authored
Mastering Unity 2D Game Development: Second Edition (Packt Publishing) and the first edition of
Mastering UI Development with Unity. In her free time, she enjoys playing video games and
watching anime with her husband, daughter, three cats, and dog.Jackson Simon :
Simon Jackson is a long-time soft ware engineer and architect with many years of Unity game development experience, as well as an author of several Unity game development titles. He loves to both create Unity projects and lend a hand to help educate others, whether it's via a blog, vlog, user group, or major speaking event. He currently works at a mixed-reality research lab called xRealityLabs, building the future of digital solutions for the construction and medical industries. His primary focus at the moment is on the Reality Toolkit project, which is aimed at building a cross-platform mixed-reality framework to enable both VR and AR developers to build efficient solutions in Unity.