
Gamification with Unity 5.x
Build exhilarating gaming experiences using a wide range of game elements in Unity 5.x
Publisher:Packt Publishing Limited
Paid access
|Jul 2025Table of Contents
- The anatomy of games
- Who or what am I? Understanding the player
- An engaged player is a happy player
- An organized chaos - getting ideas out of your head and on to paper
- Sculpting the conceptual beast
- Breathing life to your first creation: creating and importing assets for your application
- Get your motor running
- Break, destroy and rebuild - the art of playtesting and iteration
- Graduating your project to completion
- Being the best that you can be!
PDF ISBN: 978-1-78646-224-4
Publisher: Packt Publishing Limited
Copyright owner: © 2016 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 328
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