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HTML5 Game Development by Example(Second Edition) Cover

HTML5 Game Development by Example(Second Edition)

Make the most of HTML5 techniques to create exciting games from scratch

Paid access
|Jul 2015
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Key Features

    Book Description

    This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.

    What you will learn

    • Build realtime network multiplayer games
    • Add physics to your canvas games by using the Box2D physics engine
    • Build a CSS3driven card game with transform and 3D flipping effects
    • Learn to add sounds to your games
    • Make a drawing tool in Canvas
    • Create multiple layers in a canvas game
    • Store game data persistently by using local storage
    • Use sprite sheets to create framebased animation

    Who this book is for

    This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.

    Table of Contents

    1. Introducing HTML5 Games
    2. Getting started with DOM based games
    3. Building a memory matiching game in CSS3
    4. Building an untagle game with canvas and drawing API
    5. Building a canvas game masterclass
    6. Adding sound to your game
    7. Using local storage to store game data
    8. Building a multiplayer draw and guess game with web sockets
    9. Building a physics car game with box2d and canvas
    10. Deploying a game
    PDF ISBN: 978-1-78528-788-6
    Publisher: Packt Publishing Limited
    Copyright owner: © 2015 Packt Publishing Limited
    Publication date: 2015
    Language: English
    Pages: 354