
Extending Unity with Editor Scripting
Put Unity to use for your video games by creating your own custom tools with editor scripting
Publisher:Packt Publishing Limited
Paid access
|Oct 2025Table of Contents
- Getting started with Editor Scripting
- Adding Gizmos to the Scene View
- Creating a Custom Inspector
- Creating an Editor Window
- Using Handles and customizing the Editor View
- Changing the look and feel of the Editor with GUI Styles and GUI Skins
- Saving data in a persistent way with Scriptable Objects
- Controlling the import pipeline using AssetPostprocessor scripts
- Improving the build pipeline
- Distributing the tool
PDF ISBN: 978-1-78528-566-0
Publisher: Packt Publishing Limited
Copyright owner: © 2015 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 268
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