Key Features
Book Description
If you are a developer that learns best by looking at, and working with, code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory.What you will learn
- Prototype and test code in a Playground
- Understand the basics of Swift, including operators, collections, control flows, and functions
- Create and use Classes, Structures, and Enums, including objectoriented topics such as inheritance, protocols, and Extensions
- Dwell into Subscripts, Optionals, and closures with realworld scenarios
- Employ Grand Central Dispatch to add concurrency to your applications
- Study the ObjectiveC interoperability with mix and match
- Access network resources using Swift
- Implement various standard design patterns in the Swift language
Who this book is for
Table of Contents
- Taking First steps with Swift
- Learning Variables, Constants, Strings and Operators
- Using Collections and Cocoa Data Types
- Learning Control Flow, Function, Classes and Access Controls
- Advanced Classes and ARC
- Working with XML and JSON data
- Using subscripts
- Optional chaining
- All about Generics
- Using Closures
- Using Mix and Match
- Learning Concurrency
- Swift formatting and Style Guide
- Networking with Swift
- Adopting Design Patterns with Swift
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