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OpenFrameworks Essentials Cover

OpenFrameworks Essentials

Create stunning, interactive openFrameworks-based applications with this fast-paced guide

Paid access
|May 2015
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Key Features

    Book Description

    If you are a programmer, visual artist, or designer with experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book.

    What you will learn

    • Install openFrameworks and create a new project Generate 2D and 3D graphics Mix images and videos and process them with shaders Add GUI controls and adjust them from external devices and apps using the OSC protocol Control parameters with a timer, Perlin noise, and sound and text files Use the Arduino to control your application Build a video synthesizer project Run your project on iOS, Android, and Raspberry Pi devices

    Who this book is for

    Table of Contents

    1. openFrameworks - A Quick Start
    2. Creating Your First openFrameworks Project: 2D, Images and Video
    3. Making Video Effects using Shaders
    4. Drawing 3D Surfaces
    5. Implementing a Reaction on Sounds
    6. Extending the Interactivity: GUI, Networking and Arduino
    7. Running the Video Synthesizer on Mobiles and Raspberry Pi
    8. Deploying the Project on iOS, Android and Raspberry Pi
    9. Further resources
    10. Appendix B
    11. Appendix A
    PDF ISBN: 978-1-78439-053-2
    Publisher: Packt Publishing Limited
    Copyright owner: © 2015 Packt Publishing Limited
    Publication date: 2015
    Language: English
    Pages: 206