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Learning NGUI for Unity
Learning NGUI for Unity
Leverage the power of NGUI for Unity to create stunning mobile and PC games and user interfaces
Publisher:
Packt Publishing Limited
By:
Charles Bernardoff (EURO)
Paid access
|
Dec 2014
Product purchase options
E-Book
€28.99
Institutions
€118.95
Product purchase options
E-Book
€28.99
Institutions
€118.95
Description
Table of contents
Authors
Metrics
Key Features
Book Description
What you will learn
Build customizable 2D and 3D ingame user interfaces
Use NGUI to save options, implement volume modification, launch animations, and change variables
Enhance your UI using draggable panels, animations, content alignment, and localization
Implement your own sprites and fonts to customize your user interface
Move elements through code and handle collisions to create a game
Create an effective and userfriendly crossplatform main menu
Deal with different screen sizes and aspect ratios
Who this book is for
Table of Contents
Getting Started with NGUI
Creating NGUI Widgets
Enhancing your UI
C# with NGUI
Atlas and Font Customization
Creating a 3D UI
Pause Menu
Going Mobile
Screen Sizes and Aspect Ratios
UI Design & Ergonomics
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PDF ISBN:
978-1-78355-298-6
Publisher:
Packt Publishing Limited
Copyright owner:
© 2014 Packt Publishing Limited
Publication date:
2014
Language:
English
Pages:
360
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