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JMonkeyEngine 3.0 Cookbook Cover

JMonkeyEngine 3.0 Cookbook

Over 80 practical recipes to expand and enrich your jMonkeyEngine skill set with a close focus on game development.

Paid access
|Sep 2025
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Key Features

    Book Description

    What you will learn

    • Make an online game with the SpiderMonkey framework
    • Design dynamic and attractive GUIs with NiftyGUI
    • Create cutscenes and smooth camera rides with cinematics
    • Build AI that sees, follows, and finds its way through the game world
    • Use Bullet physics to build a more dynamic game world
    • Explore useful tips on taking your game project to the next level
    • Develop a more maintainable project by using Controls and AppStates

    Who this book is for

    Table of Contents

    1. The SDK. Your game development hub
    2. Cameras and game controls
    3. World Building Techniques
    4. Mastering Character Animations
    5. Artifical Intelligence & Pathfinding
    6. GUI with NiftyGUI
    7. Networking with SpiderMonkey
    8. Physics
    9. Taking the game to the next level
    PDF ISBN: 978-1-78328-648-5
    Publisher: Packt Publishing Limited
    Copyright owner: © 2014 Packt Publishing Limited
    Publication date: 2025
    Language: English
    Pages: 298