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Software Quality Assurance Cover

Software Quality Assurance

A Self-Teaching Introduction

Paid access
|Apr 2018
Print: Available at Amazon
This overview of software quality assurance testing in a “self-teaching” format contains easy-to- understand chapters with tips and insights about software quality, its basic concepts, applications, and practical case studies. It includes numerous, end-of-chapter questions with answers to test your knowledge and reinforce mastery of the concepts being presented. The book also includes state of the art material on the video-game testing process (Chapter 14) and a game-testing plan template (Chapter 15) and Game Testing by the Numbers (Chapter 16).

Features:

  • Covers important topics such as black, white, and gray box testing, test management, automation, levels of testing, quality models, system and acceptance testing and more
  • Covers video game testing and effectiveness
  • Self-teaching method includes software lab experiments, numerous exercises (many with answers), projects, and case studies
PDF ISBN: 978-1-68392-315-2 | E-Pub ISBN: 978-1-68392-169-1 | Paperback ISBN: 978-1-68392-168-4 | DOI: 10.1515/9781683923152
Publisher: Mercury Learning and Information
Copyright owner: © 2018 Walter de Gruyter GmbH, Berlin/Boston
Publication date: 2018
Language: English
Pages: 660

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