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Modeling Popularity and Temporal Drift of Music Genre Preferences Cover

Modeling Popularity and Temporal Drift of Music Genre Preferences

Open Access
|Mar 2020

Abstract

In this paper, we address the problem of modeling and predicting the music genre preferences of users. We introduce a novel user modeling approach, BLLu, which takes into account the popularity of music genres as well as temporal drifts of user listening behavior. To model these two factors, BLLu adopts a psychological model that describes how humans access information in their memory. We evaluate our approach on a standard dataset of Last.fm listening histories, which contains fine-grained music genre information. To investigate performance for different types of users, we assign each user a mainstreaminess value that corresponds to the distance between the user’s music genre preferences and the music genre preferences of the (Last.fm) mainstream. We adopt BLLu to model the listening habits and to predict the music genre preferences of three user groups: listeners of (i) niche, low-mainstream music, (ii) mainstream music, and (iii) medium-mainstream music that lies in-between. Our results show that BLLu provides the highest accuracy for predicting music genre preferences, compared to five baselines: (i) group-based modeling, (ii) user-based collaborative filtering, (iii) item-based collaborative filtering, (iv) frequency-based modeling, and (v) recency-based modeling. Besides, we achieve the most substantial accuracy improvements for the low-mainstream group. We believe that our findings provide valuable insights into the design of music recommender systems.
DOI: https://doi.org/10.5334/tismir.39 | Journal eISSN: 2514-3298
Language: English
Submitted on: Jun 19, 2019
Accepted on: Nov 15, 2019
Published on: Mar 25, 2020
Published by: Ubiquity Press
In partnership with: Paradigm Publishing Services
Publication frequency: 1 issue per year

© 2020 Elisabeth Lex, Dominik Kowald, Markus Schedl, published by Ubiquity Press
This work is licensed under the Creative Commons Attribution 4.0 License.