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Bingo! Gamifying Pediatric Rheumatology Education One Square at a Time Cover

Bingo! Gamifying Pediatric Rheumatology Education One Square at a Time

Open Access
|Sep 2025

Figures & Tables

Table 1

Gamification attributes utilized during the pediatric rheumatology experience.

ATTRIBUTE CATEGORYDEFINITIONBINGO CARD APPLICATION
Rules/GoalsClearly defined rules, goals, and information on progress toward those goals, provided to the learner.A bingo card detailing how to “win” by completing five consecutive squares in any direction. Residents receive explicit instructions on what activity will result in completion of the square.
ChallengeThe problems or barriers learners face, including the nature and difficulty of those problems.Time constraints and the complexity of pediatric rheumatology cases create a built-in challenge. Residents have a single week to complete as many squares as possible to see a variety of high-yield clinical encounters to help focus learning on the variable presenting features of childhood rheumatic disease.
ControlThe degree to which players can alter the game (or the game alters itself) and make decisions that influence outcomes.Residents may independently select which squares to work on, guided by chart review, deciding how to prioritize patient encounters vs. knowledge-based tasks. This autonomy in choosing patient encounters and knowledge items fosters self-directed learning. Allowing some choice allows learners to prioritize things they feel are of more utility (e.g. budding pediatric pulmonologists may focus on trying to see a patient with a pulmonary renal syndrome)
AssessmentThe method by which accomplishment and game progress are tracked.Each square on the bingo card serves as a checkpoint. Faculty validate completion by initialing squares; the card visually tracks progress. Achieving “bingo” indicates successful engagement with high-yield content and practical application. Requiring a series of small tasks fosters more engagement than a single overarching goal such as “Learn about childhood rheumatic disease”.

[i] Other game attributes not utilized in this intervention: action language, environment, game fiction, human interaction, and immersion. These were not included because they were not applicable to the intervention or setting.

Given the constraints of the clinical exposure, these four (of nine total) attributes were able to be incorporated [13].

pme-14-1-1749-g1.png
Figure 1

Bingo squares and frequency of utility during academic year (AY) 2023–2024.

* The instructions given to trainees for squares directing them to see a particular clinical finding can be checked off if trainee sees a patient with these findings in person or if they are reviewed with a faculty member while in clinic. Squares including “apply”, “know”, “list”, “counsel”, or “explain” require verbal demonstration of the information in question. Tasks starting with “perform” should be witnessed by a faculty member.

** Initially these squares were separate, but given they are related to the same diseases processes were combined to create additional space for more high-yield topics.

*** These were elements not originally included in the card. Morphea was included in the initial card, but systemic scleroderma was added in the second iteration. With the combination of SLICC and EULAR criteria and Gottron’s and heliotrope rash, respectively, “Perform Beighton score” and “Perform counseling for a pain syndrome” were added.

Table 2

Summary of responses from surveys collected in AY 2023–2024.

VARIABLENMEANStd DevMEDIANLOWER QUARTILEUPPER QUARTILE
I like using this gamified tool224.230.97445
I felt this tool helped me decide which patients to prioritize seeing223.861.04435
I felt this tool helped me see a variety of different patient types and encounters224.140.94435

[i] Five-point Likert scale was included in an anonymous survey at the conclusion of the week, with overall favorable results.

DOI: https://doi.org/10.5334/pme.1749 | Journal eISSN: 2212-277X
Language: English
Submitted on: Feb 17, 2025
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Accepted on: Jun 3, 2025
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Published on: Sep 30, 2025
Published by: Ubiquity Press
In partnership with: Paradigm Publishing Services
Publication frequency: 1 issue per year

© 2025 Miriah Gillispie-Taylor, published by Ubiquity Press
This work is licensed under the Creative Commons Attribution 4.0 License.