Table 1
Overview of the Learning Design.
| TASKS | CONTENT | ALLOCATED TIME |
|---|---|---|
| Task 1: Big picture (individual work) | Explore information provided in the map (five thematic areas). Engage in dialogue with the AI companion to analyze hybrid threats to the West. | 30 min |
| Task 2: Big picture (group work) | Discuss your threat analyses as a group. You can use the AI companion to support your discussions and analyses. | 45 min |
| Task 3: Red teaming (individual and group work) | Use info from map/AI companion to develop a comprehensive strategy (based on red teaming) for Zephyria to establish a strategic foothold in the Zelan peninsula, securing access to the Western Sea. Engage with the AI companion through varied prompting; vary wording in questions, suggest, make statements, etc., to dig deeper into the scenario to support your group discussion for the red teaming strategy. | 1h 30 min |
| Task 4: Red-teaming (individual and group work) | Prepare a short pitch of the strategy for the plenary. | 45 min |
| Task 5: Feed-back | Metadiscussion of VR/AI as potential learning tool for hybrid war/military profession | 1h |

Figure 1
AI companion in front of the 3D-map.

Figure 2
AI companion, virtual hands, information panes, and dialogue display.

Table 2
Informants’ Age and Years of Service.

Table 3
The VR Environment, Immersion, and Exhaustion.

Table 4
AI Literacy.

Table 5
AI Attitude.

Table 6
Trust in AI Companion.

Table 7
Understanding of the Topic.

Table 8
Perceived Learning.

Table 9
Perceptions of the Use of VR in Military Education.
