Have a personal or library account? Click to login
Gamification as a Tool for Civic Education – A Case Study Cover

Gamification as a Tool for Civic Education – A Case Study

Open Access
|Jul 2020

Abstract

The article aims at presenting the possibilities of using games, most of all the board ones, in civic education of children, the youth and adults. The article will demonstrate activities of Pomorskie Stowarzyszenie Aktywni Lokalnie (Pomeranian Society Locally Active-PSAL), which has taken advantage of games in its activities popularizing public participation as well as in ecological education.

Language: English, Polish
Page range: 29 - 36
Published on: Jul 31, 2020
Published by: Sciendo
In partnership with: Paradigm Publishing Services
Publication frequency: 1 issue per year

© 2020 Marta Jaskulska, Joanna Starba, published by Sciendo
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.