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Dynamic In-game Advertising in 3D Digital Games Cover

Dynamic In-game Advertising in 3D Digital Games

Open Access
|May 2013

Abstract

Lately, digital games have developed concerning their use as a marketing medium. The present article is part of a study aimed at building a theoretical model for measuring and analyzing dynamic in-game advertising in 3D digital games. The study is explorative in nature, because it intends to build a new model of a real phenomenon based on one or more existing theories. Dynamic in-game advertising can be implemented in a 3D digital game without harming the gameplay experience, while still being effective from the marketer’s point of view. An optimized dynamic in-game advertisement is realistically and repeatedly, but subtly placed and interactive advertisement of a low-involvement product.

DOI: https://doi.org/10.2478/nor-2013-0016 | Journal eISSN: 2001-5119 | Journal ISSN: 1403-1108
Language: English
Page range: 93 - 102
Published on: May 21, 2013
Published by: University of Gothenburg Nordicom
In partnership with: Paradigm Publishing Services
Publication frequency: 2 issues per year

© 2013 Olli Raatikainen, published by University of Gothenburg Nordicom
This work is licensed under the Creative Commons License.