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Design, Implementation and Preliminary Testing of a Virtual Reality System Used to Train Military Personnel on a Simulated Battlefield Cover

Design, Implementation and Preliminary Testing of a Virtual Reality System Used to Train Military Personnel on a Simulated Battlefield

Open Access
|Jul 2022

Abstract

In this article, we present the design, implementation, and testing of a virtual reality-based training solution for military personnel. The aim of using virtual reality instead of traditional training processes is to simulate battlefield conditions as realistically as possible and to save financial resources that could be directed to other educational processes. The system was implemented using the Virtual Battlespace 4 (VBS4) virtual simulation software application, interconnected with Virtual Reality Headset and Controllers, to provide an enhanced simulation training experience. A wireless network has also been set up and tested for increased flexibility and quick setup during multiplayer simulation.

Language: English
Page range: 106 - 111
Published on: Jul 6, 2022
Published by: Nicolae Balcescu Land Forces Academy
In partnership with: Paradigm Publishing Services
Publication frequency: 3 issues per year

© 2022 Claudiu Vesa, Emil Șorecău, Mirela Șorecău, Teodora Adriana Vesa, published by Nicolae Balcescu Land Forces Academy
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License.