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Playing Moby-Dick: Agency, Disempowerment, and Adaptation in Nantucket Cover

Playing Moby-Dick: Agency, Disempowerment, and Adaptation in Nantucket

By: Michael Feagan  
Open Access
|Dec 2025

References

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  13. Mantoan, Marco. “Re: Interview Request.” Received by Michael Feagan, May 22, 2025.
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  16. Nantucket. Designed and written by Marco Mantoan and programmed by Daniele Monaco, Picaresque Games / Fish Eagle, 2018. Windows PC.
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  20. Vornhagen, Jan B., et al. “‘I’m the Leader and I’m Going to Save the World’: Characterizing Empowering and Disempowering Game Experiences.” Proceedings of the ACM on Human-Computer Interaction, vol. 7, no. 425, CHI PLAY, 2023, pp. 1330-60. https://doi.org/10.1145/3611071.
  21. Wray, Chris. “Nantucket Review – All Mortal Greatness Is But Disease.” Wccftech, wccftech.com/review/nantucket-draw-harpoons-in/. Accessed 28 May 2025.
DOI: https://doi.org/10.2478/abcsj-2025-0020 | Journal eISSN: 1841-964X | Journal ISSN: 1841-1487
Language: English
Page range: 180 - 202
Published on: Dec 8, 2025
Published by: Lucian Blaga University of Sibiu
In partnership with: Paradigm Publishing Services
Publication frequency: 2 issues per year

© 2025 Michael Feagan, published by Lucian Blaga University of Sibiu
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.