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Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level Cover

Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level

Open Access
|Aug 2024

Abstract

Aim/purpose – This article analyzes the impact of gamification on staff motivation, performance, and corporate culture at the international level. It also examines the integration of advanced technologies such as AI (artificial intelligence), AR (augmented reality), and VR (virtual reality) into gamification strategies to enhance their effectiveness.

Design/methodology/approach – The study utilizes a semi-systematic literature review, synthesizing information from various scientific sources. This approach allows for a comprehensive analysis of gamification’s impact on employee engagement and productivity, focusing on incorporating advanced technologies.

Findings – The research identified that gamification significantly enhances employee motivation and performance. It highlights the additional benefits of AI-driven personalization, AR, and VR, which create immersive and adaptive learning environments. A framework for gamification implementation in business is proposed, including six steps such as (1) define objectives, (2) analyze the audience, (3) select game elements, (4) develop a game mechanism, (5) implement and train, (6) collect feedback and adapt.

Research implications/limitations – The study’s reliance on a semi-systematic literature review may not capture all practical nuances and recent advancements. Future empirical research involving direct observation within organizations is recommended. Additionally, the findings are based on theoretical analyses and case studies, which may not fully represent the diversity of real-world applications across different industries and cultural settings.

Originality/value/contribution – This research contributes to the existing literature by expanding traditional gamification models to include advanced technologies. It provides actionable insights for businesses seeking to implement gamification strategies, offering examples and recommendations for practice. The study underscores the need for strategic and context-specific implementation of gamification to ensure its effectiveness.

DOI: https://doi.org/10.22367/jem.2024.46.11 | Journal eISSN: 2719-9975 | Journal ISSN: 1732-1948
Language: English
Page range: 274 - 299
Submitted on: Nov 14, 2023
Accepted on: Jul 23, 2024
Published on: Aug 20, 2024
Published by: University of Economics in Katowice
In partnership with: Paradigm Publishing Services
Publication frequency: 1 issue per year

© 2024 Anatolii P. Getman, Oleg M. Yaroshenko, Olga І. Demenko, Оlena Yе. Lutsenko, Roman Ye. Prokopiev, published by University of Economics in Katowice
This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 License.