
Editorial for the Special Collection: Remediation of Learning
By: Anna Åkerfeldt, Eva Insulander and Ola Knutsson
References
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https://drive.google.com/file/d/1xmLWWg1bsljSkwWA0Olck67k6DRFoWK8/view?usp=sharing - Hautopp, H. (2022). The Lazy Netflix B: An Ethnographic Study on the Use of Humour and Visual Metaphors in Teaching Graphic Facilitation. Designs for Learning, 14(1), 72–84. DOI: 10.16993/dfl.184
- Örnekoğlu-Selçuk, M., Emmanouil, M., Grizioti, M., & Van Langenhove, L. (2022). Game Modding for Learning Design Thinking on an E-Learning Platform. Designs for Learning, 14(1), 99–111. DOI: 10.16993/dfl.181
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DOI: https://doi.org/10.16993/dfl.221 | Journal eISSN: 2001-7480
Language: English
Page range: 13 - 16
Submitted on: Feb 16, 2023
Accepted on: Feb 17, 2023
Published on: Mar 27, 2023
Published by: Stockholm University Press
In partnership with: Paradigm Publishing Services
Keywords:
© 2023 Anna Åkerfeldt, Eva Insulander, Ola Knutsson, published by Stockholm University Press
This work is licensed under the Creative Commons Attribution 4.0 License.