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Evaluation of Quality in Computer Games Cover

Evaluation of Quality in Computer Games

By: Kjetil Sandvik  
Open Access
|Feb 2017

Abstract

Computer games play an important role in the cultural daily life of children, teenagers and adults. This has led to arguments both in the EU and the Nordic countries that computer games should be included in the culture political strategies for financial funding as well as the development of talents for the game industry. Still this has yet to result in culture political efforts and progressive strategies on a larger scale. On the contrary the political initiatives tend to result in restrictions more than efforts being made to encourage and develop the game industry. This article draws a picture of the current culture political situation and criticizes the media skeptical debate for making a poor starting point for formulating a progressive political strategy. It would be more fruitful to have a closer look at the specific characteristics of computer games and how computer games are being played and the role they are playing in the social life of different groups of player. The article outlines ananalytical apparatus for evaluation of quality in computer games.

DOI: https://doi.org/10.1515/nor-2017-0242 | Journal eISSN: 2001-5119 | Journal ISSN: 1403-1108
Language: English
Page range: 267 - 282
Published on: Feb 14, 2017
Published by: University of Gothenburg Nordicom
In partnership with: Paradigm Publishing Services
Publication frequency: 2 issues per year

© 2017 Kjetil Sandvik, published by University of Gothenburg Nordicom
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.