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Homeostatic Agent for General Environment Cover
By: Naoto Yoshida  
Open Access
|Mar 2018

Abstract

One of the essential aspect in biological agents is dynamic stability. This aspect, called homeostasis, is widely discussed in ethology, neuroscience and during the early stages of artificial intelligence. Ashby’s homeostats are general-purpose learning machines for stabilizing essential variables of the agent in the face of general environments. However, despite their generality, the original homeostats couldn’t be scaled because they searched their parameters randomly. In this paper, first we re-define the objective of homeostats as the maximization of a multi-step survival probability from the view point of sequential decision theory and probabilistic theory. Then we show that this optimization problem can be treated by using reinforcement learning algorithms with special agent architectures and theoretically-derived intrinsic reward functions. Finally we empirically demonstrate that agents with our architecture automatically learn to survive in a given environment, including environments with visual stimuli. Our survival agents can learn to eat food, avoid poison and stabilize essential variables through theoretically-derived single intrinsic reward formulations.

Language: English
Page range: 1 - 22
Submitted on: Mar 27, 2017
Accepted on: May 11, 2017
Published on: Mar 7, 2018
Published by: Artificial General Intelligence Society
In partnership with: Paradigm Publishing Services
Publication frequency: 2 issues per year

© 2018 Naoto Yoshida, published by Artificial General Intelligence Society
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.

Volume 8 (2017): Issue 1 (December 2017)