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New Meanings of Computer-Based Entertainment and Communication among Students in Poland During the COVID-19 Pandemic Cover

New Meanings of Computer-Based Entertainment and Communication among Students in Poland During the COVID-19 Pandemic

Open Access
|Dec 2022

Figures & Tables

Table 1

Selected methodology of the study.

Main research questionDetailed questionsMethod
What is the new meaning of computer-based entertainment during the COVID-19 pandemic?What are the most popular computer-based activities among students during the COVID-19 pandemic?
How do these activities differ in terms of sex?
What are the most popular channels/programmes/applications that enable participation in computer-based entertainment?
Are these activities undertaken individually or in groups?
What are the main reasons for undertaking these activities?
How do the students rate these activities?
What are the benefits of participating in computer-based entertainment?
What computer-based entertainment will still be undertaken after the end of the COVID-19 pandemic?
Are these activities able to replace the non-virtual reality, and to what extent?
Questionnaire interview among students from various universities
Fig. 1

Computer-based entertainment activities undertaken by the respondents with respect to the company of other people.

Source: own elaboration based on online questionnaires.

Fig. 2

Computer-based entertainment activities undertaken by the respondents with respect to sex.

Source: own elaboration based on online questionnaires.

Table 2

Computer-based entertainment activities undertaken by respondents and their motivations (%).

MotivationsComputer-based entertainment activities
GamesSightseeingFestivalConcertWorkshopsPerformanceSelf-development activityWebinarPodcastFilmTv seriesShort filmMeditation and relaxationYogaFitness and aerobic
Compliance with interests76.073.863.073.878.473.275.779.575.977.276.780.764.359.569.9
Popularity, recommendations22.415.019.620.023.912.221.714.422.022.221.920.913.111.421.1
No entrance fees36.442.539.140.042.029.339.545.540.533.934.132.738.135.441.4
Willingness to participate in easy and enjoyable entertainment37.027.528.327.725.026.828.325.829.332.832.534.328.616.521.1
Willingness to continue activities undertaken before COVID-19 pandemic17.918.821.723.129.522.029.627.321.618.619.019.923.817.721.1
Diversification of free time40.642.537.045.440.934.141.437.939.737.138.237.438.135.434.6
Searching for more ambitious forms of entertainment16.927.521.714.627.326.819.718.919.815.416.115.620.212.714.3
Discovering new, previously unknown areas of spending free time (online)10.118.813.012.311.49.815.89.115.510.29.411.220.211.49.8
Willingness to fill free time excess31.835.034.836.229.536.628.925.031.032.034.131.523.835.424.8
Willingness to take care of body18.222.517.418.513.617.123.015.219.419.420.717.836.936.743.6
Willingness to take care of physical and mental health21.118.819.620.814.812.226.318.924.621.522.422.138.143.036.8
Willingness to regenerate, calm down, relax21.117.521.720.020.517.119.717.421.620.720.220.934.532.924.1

[i] Source: own elaboration based on online questionnaires.

Fig. 3

Computer-based entertainment activities undertaken by the respondents, and their rating in terms of the replacement of the real world (scale: 0–5).

Source: own elaboration based on online questionnaires

Fig. 4

Benefits of participating in computer-based entertainment according to the respondents.

Source: own elaboration based on online questionnaires.

Fig. 5

The respondents’ willingness to continue computer-based entertainment after the COVID-19 pandemic, based on sex preferences.

Source: own elaboration based on online questionnaires.

DOI: https://doi.org/10.14746/quageo-2022-0034 | Journal eISSN: 2081-6383 | Journal ISSN: 2082-2103 (formerly 0137-477X)
Language: English
Page range: 5 - 17
Submitted on: Nov 16, 2021
Published on: Dec 29, 2022
Published by: Adam Mickiewicz University
In partnership with: Paradigm Publishing Services
Related subjects:

© 2022 Justyna Mokras-Grabowska, Aleksandra Mroczek-Żulicka, Marta Olasik, published by Adam Mickiewicz University
This work is licensed under the Creative Commons Attribution 4.0 License.