References
- Badurdeen S Abdul-Samad O Story G Wilson C Down S Harris A Nintendo Wii video-gaming ability predicts laparoscopic skill Surg Endosc 2010 24 8 1824 1828 10.1007/s00464-009-0862-z 20108147
-
Rosser
JC
Jr Lynch PJ Cuddihy L Gentile DA Klonsky J Merrell R The impact of video games on training surgeons in the 21st century Arch Surg 2007 142 2 181 186 10.1001/archsurg.142.2.181 17309970 - Schlickum MK Hedman L Enochsson L Kjellin A Felländer-Tsai L Systematic video game training in surgical novices improves performance in virtual reality endoscopic surgical simulators: a prospective randomized study World J Surg 2009 33 11 2360 2367 10.1007/s00268-009-0151-y 19649553
- Sadandanan S Dryfhout VL Sosnowski JP Video games and laparoscopic surgery J Gynecol Surg 2008 24 2 67 73 10.1089/gyn.2008.B-02295-1
- Plerhoples TA Zak Y Hernandez-Boussard T Lau J Another use of the mobile device: warm-up for laparoscopic surgery J Surg Res 2011 170 2 185 188 10.1016/j.jss.2011.03.015 21529831
- Bokhari R Bollman-McGregor J Kahoi K Smith M Feinstein A Ferrara J Design, development, and validation of a take-home simulator for fundamental laparoscopic skills: using Nintendo Wii for surgical training Am Surg 2010 76 6 583 586 20583512
- Shelton BE Scoresby J Aligning game activity with educational goals: following a constrained design approach to instructional computer games Educ Technol Res Dev 2011 59 1 113 138 10.1007/s11423-010-9175-0
- Carter FJ Schijven MP Aggarwal R Consensus guidelines for validation of virtual reality surgical simulators Surg Endosc 2005 19 12 1523 1532 1:STN:280:DC%2BD2MnivVWhtA%3D%3D 10.1007/s00464-005-0384-2 16252077
- Jalink MB, Goris J, Heineman E, Pierie JPEN, ten Cate Hoedemaker HO. Construct and concurrent validity of a Nintendo Wii video game made for training basic laparoscopic skills. Surg Endosc. 2013 Sep 6.
