Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree
John Wills
Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
Justin R. Carpenter
“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
Stefan Schubert
Numerical and experimental investigation of PZT droplet ejection under pulsed voltage for electrohydrodynamic printing
Xue Yang, Mingchao Bi, Zhifu Yin, Xiao Xu
The Model of Co-Creation through the Development of Short Food Supply Chains
Vilma Atkočiūnienė, Jurgita Zaleckienė, Rita Toločkienė
Volume 34 (2025): Issue 4 (December 2025)
Tomasz Gnatowski
The Creative Poland Program: Developing Creativity and Cross-Cultural Competencies in Primary School Children
Piotr Sorokowski
Activity based model based on AI to support the prediction of activity durations in metalworking project management
José Silva, Paulo Ávila, Luiz Faria, João Bastos, Luís Pinto Ferreira, Hélio Castro, João Matias
From “Best Interests” to “Will and Preferences”: Reforming New Zealand’s Adult Decision-Making Capacity Law
Yukio Sakurai
Tech-Life Balance – Between Idea and Practice. Entrepreneurs on Technology and Well-Being
Małgorzata Suchacka
The Use of “Bow Tie” Analysis to Risk Identification in Organization
Dorota Wojtyto
Improving the Production Process on the Example of an Enterprise X
Szymon Dziuba, Konrad Sinkowski