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Universal Design for Learning in Forest Education: A Conceptual Analysis
Article

Universal Design for Learning in Forest Education: A Conceptual Analysis

Namiotko, Urszula
Evaluation of Olive Cake Management Options in Jordan using Rapid Impact Assessment Matrix
Article

Evaluation of Olive Cake Management Options in Jordan using Rapid Impact Assessment Matrix

Aljbour, Salah H., Al-Harahsheh, Adnan, Jarrah, Nabeel A., Al-Hamaiedeh, Husam, El-Hasan, Tayel, Al-Rahaifeh, Sajeda
Optimization of Additive Manufacturing for Mass Production through Standardized Modularity Strategy for High-Volume FDM
Article

Optimization of Additive Manufacturing for Mass Production through Standardized Modularity Strategy for High-Volume FDM

Petruse, Radu Emanuil, Pîrvu, Bogdan-Constantin, Bodea, Octavian Mihai
Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
Article

Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”

Carpenter, Justin R.
Editors’ Note: American Narratives and Video Games
Article

Editors’ Note: American Narratives and Video Games

Razzi, Francesca, Romanzi, Valentina
Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)
Article

Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)

Réti, Zsófia O.
“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
Article

“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero

Schubert, Stefan
Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)
Article

Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)

Romanzi, Valentina
Playing the American Nightmare: Japanese Horror Games at the Millennial Turn
Article

Playing the American Nightmare: Japanese Horror Games at the Millennial Turn

Wilken, Christian
Affective Necropolitics, Procedural Necrorhetorics, and the US–Mexico Border in the Call of Duty Series
Article

Affective Necropolitics, Procedural Necrorhetorics, and the US–Mexico Border in the Call of Duty Series

Fuchs, Michael
Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree
Article

Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree

Wills, John
Hungarian Rhythm, Humanist Poetry
Article

Hungarian Rhythm, Humanist Poetry

Szatmári, Áron