
Introduction
Chapter in the book
Publisher:Stockholm University Press
By: Jaqueline Berndt
Table of contents
Introduction
Not Just Immobile: Moving Drawings and Visual Synecdoches in Neon Genesis Evangelion
Play it Again, Hideaki: Using the Cel Bank in Neon Genesis Evangelion
Beethoven, the Ninth Symphony and Neon Genesis Evangelion: Using Pre-existing Music in Anime
Voice Actresses Rising: The Multilayered Stardom of Megumi Ogata in the 1990s
Objecthood at the End of the World: Anime’s Acting and its Ecological Stakes in Neon Genesis Evangelion
Discussing ‘Genre’ in Anime through Neon Genesis Evangelion
The Making of an Epoch-Making Anime: Understanding the Landmark Status of Neon Genesis Evangelion in Otaku Culture
Manga Production, Anime Consumption: The Neon Genesis Evangelion Franchise and its Fandom
Combinatory Play and Infinite Replay: Underdefined Causality in the Neon Genesis Evangelion Anime Series and Games
Creating Happy Endings: Yaoi Fanworks as Audience Response to Kaworu and Shinji’s Relationship
Plot Summary of Neon Genesis Evangelion and Analysis of Character Interrelations
12 chapters available
Initializing PDF viewer...
PDF ISBN: 978-91-7635-164-2 | E-Pub ISBN: 978-91-7635-165-9 | Hardback ISBN: 978-91-7635-167-3 | Mobi ISBN: 978-91-7635-166-6 | DOI: https://doi.org/10.16993/bbp
Publisher: Stockholm University Press
Publication date: 2021
Language: English
Pages: 394
Related subjects: