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Sculpting in ZBrush Made Simple
Sculpting in ZBrush Made Simple: Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing
Sculpting in ZBrush Made Simple: Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing
Chapter in the book
Sculpting in ZBrush Made Simple
Publisher:
Packt Publishing Limited
By:
Lukas Kutschera
Paid access
|
May 2024
Book details
Table of contents
Table of Contents
Getting Started with ZBrush
Sculpting a Demon Bust with DynaMesh
Exploring the Gizmo, PolyGroups, and Masking
Exploring Brushes and Alphas
Creating an Optimized Mesh Using ZRemesher and ZProject
Texturing your Sculpture with Materials, Polypaint, and UVs
Lighting and Rendering Your Model
Sculpting Human Anatomy
Creating Costumes, Armor, and Accessories with Classic Modeling Techniques
Preparing and Exporting our Model for 3D Printing
Sculpting a Female Head
Adding Skin Detail, Sculpting Hair, and Using FiberMesh
Building a Portfolio and Leveraging Social Media
PDF preview is not available for this content.
PDF ISBN:
978-1-80324-407-5
Publisher:
Packt Publishing Limited
Copyright owner:
© 2024 Packt Publishing Limited
Publication date:
2024
Language:
English
Pages:
508
Related subjects:
Computer sciences
,
Computer sciences, other
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