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Mind-Melding Unity and Blender for 3D Game Development
Mind-Melding Unity and Blender for 3D Game Development: Unleash the power of Unity and Blender to create amazing games
Mind-Melding Unity and Blender for 3D Game Development: Unleash the power of Unity and Blender to create amazing games
Chapter in the book
Mind-Melding Unity and Blender for 3D Game Development
Publisher:
Packt Publishing Limited
By:
Spencer Grey
Paid access
|
Dec 2021
Book details
Table of contents
Table of Contents
Melding Unity and Blender
Gathering Our Resources
Entering the Blender Zone for the First Time
Asset Assimilation: Returning to Unity
On the Level: Making Modular Scenery
Living It Up: Adding Fun with Animation
Prep Work: Materials, Grids, and Snapping
Laying Out the Level
Secret Weapon #1: Deploying ProBuilder
Secret Weapon #2: Animating with Timeline
We Could Be Heroes: Blender Character Modeling
It Was Rigged!: Character Rigging
Animation and Movement In-Game
Endgame: Adding Spit and Polish
PDF preview is not available for this content.
PDF ISBN:
978-1-80107-691-3
Publisher:
Packt Publishing Limited
Copyright owner:
© 2021 Packt Publishing Limited
Publication date:
2021
Language:
English
Pages:
460
Related subjects:
Computer sciences
,
Computer sciences, other
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