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Designing and Prototyping Interfaces with Figma
Designing and Prototyping Interfaces with Figma: Learn essential UX/UI design principles by creating interactive prototypes for mobile, tablet, and desktop
Designing and Prototyping Interfaces with Figma: Learn essential UX/UI design principles by creating interactive prototypes for mobile, tablet, and desktop
Chapter in the book
Designing and Prototyping Interfaces with Figma
Publisher:
Packt Publishing Limited
By:
Fabio Staiano
Paid access
|
Mar 2022
Book details
Table of contents
Table of Contents
Exploring Figma and Transitioning from Other Tools
Structuring Moodboards, Personas, and User Flows within FigJam
Getting to Know Your Design Environment
Wireframing a Mobile-First Experience Using Vector Shapes
Designing Consistently Using Grids, Colors, and Typography
Creating a Responsive Mobile Interface Using Auto Layout
Building Components and Variants in a Collaborative Workspace
User Interface Design on Tablet, Desktop, and the Web
Prototyping with Transitions, Smart Animate, and Interactive Components
Testing and Sharing your Prototype on Browsers and Real Devices
Exporting Assets and Managing the Handover Process
Discovering Plugins and Resources in the Figma Community
PDF preview is not available for this content.
PDF ISBN:
978-1-80056-192-2
Publisher:
Packt Publishing Limited
Copyright owner:
© 2022 Packt Publishing Limited
Publication date:
2022
Language:
English
Pages:
382
Related subjects:
Computer sciences
,
Computer sciences, other
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