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Learn OpenGL
Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++
Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++
Chapter in the book
Learn OpenGL
Publisher:
Packt Publishing Limited
By:
Frahaan Hussain
Paid access
|
Sep 2024
Book details
Table of contents
Table of Contents
Setting Up OpenGL
Drawing Shapes and Applying Textures
Transformations, Projections, and Camera
Effects of lighting , Materials and Lightmaps
Types of light sources and combining of lights
Implementing a Skybox Using a Cubemap
Model Loading
PDF preview is not available for this content.
PDF ISBN:
978-1-78934-086-0
Publisher:
Packt Publishing Limited
Copyright owner:
© 2018 Packt Publishing Limited
Publication date:
2024
Language:
English
Pages:
208
Related subjects:
Computer sciences
,
Computer sciences, other
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