Table of Contents
- Getting started with Direct3D
- Drawing 2D Sprites
- Adding Input
- Adding the Play in Gameplay
- Tilting the World
- Bragging Rights
- Games with friends
- Getting into the Store
- Monetization
- Appendix A: Adding the Third Dimension

Windows 8 brings touchscreens to the tablet and PC. This book will show you how to develop games for both by following clear, hands-on examples. Takes your C++ skills into exciting areas of 3D development.