Have a personal or library account? Click
here
to login
Paradigm
reference-global.com
Content
Services
Paradigm
Partners
Contact
Books
XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition
XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition
Create your own exciting games with Visual Basic and Microsoft XNA 4.0
Publisher:
Packt Publishing Limited
By:
Kurt Jaegers
Paid access
|
Dec 2011
Product purchase options
E-Book
€28.99
Institutions
€118.95
Product purchase options
E-Book
€28.99
Institutions
€118.95
Description
Table of contents
Authors
Metrics
Loading...
Table of Contents
Loading...
Loading...
PDF ISBN:
978-1-84969-241-0
Publisher:
Packt Publishing Limited
Copyright owner:
© 2011 Packt Publishing Limited
Publication date:
2011
Language:
English
Pages:
424
Related subjects:
Computer sciences
,
Computer sciences, other
People also read
Publications carousel
Previous slide
Next slide
Book
XNA 4.0 Game Development by Example: Beginner's Guide
Jaegers, Kurt
Book
Microsoft XNA 4.0 Game Development Cookbook
Drumm, Luke
Book
XNA 4 3D Game Development by Example: Beginner's Guide
Jaegers, Kurt
Book
Building your First Mobile Game using XNA 4.0
Kets, Brecht
,
Goussaert, Thomas
Book
Windows Phone 7 XNA Cookbook
Yang, Zheng
Book
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
C. Hillar, Gaston
Book
Unity 3D Game Development by Example Beginner's Guide
Henson Creighton, Ryan
Book
Unity 4.x Game Development by Example: Beginner's Guide
Henson Creighton, Ryan
Book
Unity 3.x Game Development by Example Beginner's Guide
Henson Creighton, Ryan
Book
New
OpenGL Game Development By Example
Madsen, Stephen
,
Madsen, Robert