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Microsoft XNA 4.0 Game Development Cookbook Cover

Microsoft XNA 4.0 Game Development Cookbook

This book goes further than the basic manuals to help you exploit Microsoft XNA to create fantastic virtual worlds and effects in your 2D or 3D games. Includes 35 essential recipes for game developers.

Paid access
|Jan 2025
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Authors

Drumm Luke :

Luke Drumm is an experienced software developer and consultant who wrote his first computer game at age 10 and has been enthusiastically exploring the world of game development ever since. With the first public release of XNA in 2006, Luke quickly latched onto the technology and began creating and talking about how to create games within XNA at every possible opportunity, culminating in his regular presence at conferences, game camps and user groups and his becoming a recipient of a Microsoft MVP award for XNA and DirectX for at least four successive years. Luke lives in Sydney, Australia, with his amazing, patient, and supportive wife Cheryl and two dogs that may or may not rule the roost.

PDF ISBN: 978-1-84969-199-4
Publisher: Packt Publishing Limited
Copyright owner: © 2012 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 356