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Unity 2020 Virtual Reality Projects Cover

Unity 2020 Virtual Reality Projects

Learn VR development by building immersive applications and games with Unity 2019.4 and later versions

Paid access
|Aug 2020
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Table of Contents

  1. Virtually Everything for Everyone
  2. Understanding Unity, Content, and Scale
  3. Setting Up Your Project for VR
  4. Using Gaze-Based Control
  5. Interacting with Your Hands
  6. Canvasing the World Space UI
  7. Teleporting, Locomotion, and Comfort
  8. Lighting, Rendering, Realism
  9. Playing with Physics and Fire
  10. Exploring Interactive Spaces
  11. Using All 360 Degrees
  12. Animation and VR Storytelling
  13. Optimizing for Performance and Comfort.
PDF ISBN: 978-1-83921-425-7
Publisher: Packt Publishing Limited
Copyright owner: © 2020 Packt Publishing Limited
Publication date: 2020
Language: English
Pages: 592