
Godot 4 Game Development Cookbook
Over 50 solid recipes for building high-quality 2D and 3D games with improved performance
Publisher:Packt Publishing Limited
By: Jeff Johnson
Paid access
|May 2024Table of Contents
- Exploring the Godot 4 Editor
- Transitioning to GDScript 2.0
- 2D and 3D Rendering with Vulkan
- Practicing Physics and Handling Navigation in Godot 4
- Playing with Shaders in Godot 4
- Importing 3D Assets in Godot 4
- Adding Sound and Music to Your Game
- Making 2D Games Easier with Tileset and Tilemap
- Achieving Better Animations Using the New Animation Editor
- Exploring New Multiplayer Features in Godot 4
PDF ISBN: 978-1-83882-725-0
Publisher: Packt Publishing Limited
Copyright owner: © 2023 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 258
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