Table of Contents
- Exploring the Godot 4 Editor
- Transitioning to GDScript 2.0
- 2D and 3D Rendering with Vulkan
- Practicing Physics and Handling Navigation in Godot 4
- Playing with Shaders in Godot 4
- Importing 3D Assets in Godot 4
- Adding Sound and Music to Your Game
- Making 2D Games Easier with Tileset and Tilemap
- Achieving Better Animations Using the New Animation Editor
- Exploring New Multiplayer Features in Godot 4

