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Hands-On Unity 2020 Game Development
Hands-On Unity 2020 Game Development
Build, customize, and optimize professional games using Unity 2020 and C#
Publisher:
Packt Publishing Limited
By:
Nicolas Alejandro Borromeo
Paid access
|
Aug 2020
E-Book
€25.99
Institutions
€128.95
E-Book
€25.99
Institutions
€128.95
Description
Table of contents
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Table of Contents
Designing a Game from Scratch
Setting Up Unity
Working with Scenes and GameObjects
Grayboxing with Terrain and ProBuilder
Importing and Integrating Assets
Materials and Effects with URP and Shader Graph
Visual Effects with Particle Systems and VFX Graph
Lighting Using the Universal Render Pipeline
Fullscreen Effects with postprocessing
Sound and Music Integration
User Interface Design
Creating Animations with Animator, Cinemachine, and Timeline
Introduction to Unity Scripting with C#
Implementing Movement and Spawning
Physics Collisions and Health System
Win and Lose Conditions
Scripting the UI, Sounds, and Graphics
Implementing Game AI for Building Enemies
Scene Performance Optimization
Building the Project
Finishing Touches
Augmented Reality in Unity
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PDF ISBN:
978-1-83864-760-5
Publisher:
Packt Publishing Limited
Copyright owner:
© 2020 Packt Publishing Limited
Publication date:
2020
Language:
English
Pages:
580
Related subjects:
Computer sciences
,
Programming and languages
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