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Unity 6 Game Development with C# Scripting Cover

Unity 6 Game Development with C# Scripting

Leverage C# scripting in Unity to create immersive games and VR experiences

Paid access
|Feb 2025

Table of Contents

  1. Getting Started with Unity and C# – Game Objects and Components
  2. Creating Your First Unity Project – Mastering Scenes and Assets
  3. C# Fundamentals in Unity – Variables, Loops, and Troubleshooting Techniques
  4. Exploring Unity's Scripting Anatomy
  5. Mastering Unity's API – Physics, Collisions, and Environment Interaction Techniques
  6. Data Structures in Unity – Arrays, Lists, Dictionaries, HashSets, and Game Logic
  7. Designing Interactive UI Elements – Menus and Player Interactions in Unity
  8. Mastering Physics and Animation in Unity Game Development
  9. Advanced Scripting Techniques in Unity – Async, Cloud Integration, Events, and Optimizing
  10. Implementing Artificial Intelligence in Unity
  11. Multiplayer and Networking – Matchmaking, Security, and Interactive Gameplay
  12. Optimizing Game Performance in Unity – Profiling and Analysis Techniques
  13. Building a Complete Game in Unity – Core Mechanics, Testing, and Enhancing the Player Experience
  14. Exploring XR in Unity – Developing Virtual and Augmented Reality Experiences
  15. Cross-Platform Game Development in Unity – Mobile, Desktop, and Console
  16. Publishing, Monetizing, and Marketing Your Game in Unity – Strategies for Advertising and Community Building
  17. Addendum
PDF ISBN: 978-1-83588-041-8
Publisher: Packt Publishing Limited
Copyright owner: © 2025 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 488

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