Table of Contents
- Getting Started with Unity and C# – Game Objects and Components
- Creating Your First Unity Project – Mastering Scenes and Assets
- C# Fundamentals in Unity – Variables, Loops, and Troubleshooting Techniques
- Exploring Unity's Scripting Anatomy
- Mastering Unity's API – Physics, Collisions, and Environment Interaction Techniques
- Data Structures in Unity – Arrays, Lists, Dictionaries, HashSets, and Game Logic
- Designing Interactive UI Elements – Menus and Player Interactions in Unity
- Mastering Physics and Animation in Unity Game Development
- Advanced Scripting Techniques in Unity – Async, Cloud Integration, Events, and Optimizing
- Implementing Artificial Intelligence in Unity
- Multiplayer and Networking – Matchmaking, Security, and Interactive Gameplay
- Optimizing Game Performance in Unity – Profiling and Analysis Techniques
- Building a Complete Game in Unity – Core Mechanics, Testing, and Enhancing the Player Experience
- Exploring XR in Unity – Developing Virtual and Augmented Reality Experiences
- Cross-Platform Game Development in Unity – Mobile, Desktop, and Console
- Publishing, Monetizing, and Marketing Your Game in Unity – Strategies for Advertising and Community Building
- Addendum

