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Unity 6 Game Development with C# Scripting
Unity 6 Game Development with C# Scripting
Leverage C# scripting in Unity to create immersive games and VR experiences
Publisher:
Packt Publishing Limited
By:
Lem Apperson
and
Jonathan Weinberger
Paid access
|
Feb 2025
E-Book
€31.99
Institutions
€137.95
E-Book
€31.99
Institutions
€137.95
Description
Table of contents
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Table of Contents
Getting Started with Unity and C# – Game Objects and Components
Creating Your First Unity Project – Mastering Scenes and Assets
C# Fundamentals in Unity – Variables, Loops, and Troubleshooting Techniques
Exploring Unity's Scripting Anatomy
Mastering Unity's API – Physics, Collisions, and Environment Interaction Techniques
Data Structures in Unity – Arrays, Lists, Dictionaries, HashSets, and Game Logic
Designing Interactive UI Elements – Menus and Player Interactions in Unity
Mastering Physics and Animation in Unity Game Development
Advanced Scripting Techniques in Unity – Async, Cloud Integration, Events, and Optimizing
Implementing Artificial Intelligence in Unity
Multiplayer and Networking – Matchmaking, Security, and Interactive Gameplay
Optimizing Game Performance in Unity – Profiling and Analysis Techniques
Building a Complete Game in Unity – Core Mechanics, Testing, and Enhancing the Player Experience
Exploring XR in Unity – Developing Virtual and Augmented Reality Experiences
Cross-Platform Game Development in Unity – Mobile, Desktop, and Console
Publishing, Monetizing, and Marketing Your Game in Unity – Strategies for Advertising and Community Building
Addendum
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PDF ISBN:
978-1-83588-041-8
Publisher:
Packt Publishing Limited
Copyright owner:
© 2025 Packt Publishing Limited
Publication date:
2025
Language:
English
Pages:
488
Related subjects:
Computer sciences
,
Computer sciences, other
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