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Sculpting in ZBrush Made Simple Cover

Sculpting in ZBrush Made Simple

Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

Paid access
|Mar 2024

Table of Contents

  1. Getting Started with ZBrush
  2. Sculpting a Demon Bust with DynaMesh
  3. Exploring the Gizmo, PolyGroups, and Masking
  4. Exploring Brushes and Alphas
  5. Creating an Optimized Mesh Using ZRemesher and ZProject
  6. Texturing your Sculpture with Materials, Polypaint, and UVs
  7. Lighting and Rendering Your Model
  8. Sculpting Human Anatomy
  9. Creating Costumes, Armor, and Accessories with Classic Modeling Techniques
  10. Preparing and Exporting our Model for 3D Printing
  11. Sculpting a Female Head
  12. Adding Skin Detail, Sculpting Hair, and Using FiberMesh
  13. Building a Portfolio and Leveraging Social Media
PDF ISBN: 978-1-80324-407-5
Publisher: Packt Publishing Limited
Copyright owner: © 2024 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 508

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