
The Essential Guide to Creating Multiplayer Games with Godot 4.0
Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games
Publisher:Packt Publishing Limited
By: Henrique Campos, Nathan Lovato and Nathan Lovato
Paid access
|May 2024Table of Contents
- Setting up a server for multiplayer game
- Sending and receiving data
- Making a lobby to gather players together
- Creating an online chat
- Making an online quiz game
- Building an online checkers game
- Developing an online Pong
- Designing an online co-op platformer
- Creating a top-down adventure game
- Debugging and profiling the network
- Optimizing data requests
- Implementing prediction and interpolation
- Caching data to decrease bandwidth
PDF ISBN: 978-1-80323-836-4
Publisher: Packt Publishing Limited
Copyright owner: © 2023 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 326
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