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Learn Three.js Cover

Learn Three.js

Program 3D animations and visualizations for the web with JavaScript and WebGL

Paid access
|May 2024
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Table of Contents

  1. Creating Your First 3D Scene withThree.js
  2. The Basic Components that Make up a Three.js Application
  3. Working with Light Sources in Three.js
  4. Working with Three.js Materials
  5. Learning to Work with Geometries
  6. Exploring Advanced Geometries
  7. Points and Sprites
  8. Creating and Loading Advanced Meshes and Geometries
  9. Animations and moving the camera
  10. Loading and Working with Textures
  11. Render Postprocessing
  12. Adding Physics and Sounds to Your Scene
  13. Working with Blender and Three.js
  14. Three.js together with React, Typescript, and Web-XR
PDF ISBN: 978-1-80323-586-8
Publisher: Packt Publishing Limited
Copyright owner: © 2023 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 554