
Learn Three.js
Program 3D animations and visualizations for the web with JavaScript and WebGL
Publisher:Packt Publishing Limited
By: Jos Dirksen
Paid access
|May 2024Table of Contents
- Creating Your First 3D Scene withThree.js
- The Basic Components that Make up a Three.js Application
- Working with Light Sources in Three.js
- Working with Three.js Materials
- Learning to Work with Geometries
- Exploring Advanced Geometries
- Points and Sprites
- Creating and Loading Advanced Meshes and Geometries
- Animations and moving the camera
- Loading and Working with Textures
- Render Postprocessing
- Adding Physics and Sounds to Your Scene
- Working with Blender and Three.js
- Three.js together with React, Typescript, and Web-XR
PDF ISBN: 978-1-80323-586-8
Publisher: Packt Publishing Limited
Copyright owner: © 2023 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 554
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