
Modern Game Testing
Learn how to test games like a pro, optimize testing effort, and skyrocket your QA career
Publisher:Packt Publishing Limited
By: Nikolina Finska
Paid access
|May 2024Table of Contents
- Setting the Stage – Introduction to QA for Modern Games
- All Engines Go – The Basics of Game QA
- A Deeper Look – Types of Testing in Games
- Deeper Look – Testing on Various Gaming Platforms – Mobile, PC, and Console
- It Must Be Hardware: Testing Hardware in Modern Game QA
- Friend or Foe – Test Cases
- It Works on My Machine: Bug Flow
- I Thought I Fixed That: How to Write Efficient Bug Reports
- It Works, but It Hasn't Been Tested: Testing Approach
- Eat, Sleep, Test, Repeat: Test Methodology
- Are You on the Right Version? Live Ops and QA
- Beyond Testing – Introduction to Test Management
- There Are No BUGS Without U – QA and the Game Team
PDF ISBN: 978-1-80323-076-4
Publisher: Packt Publishing Limited
Copyright owner: © 2023 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 232
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