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Unreal Engine 5 Character Creation, Animation, and Cinematics
Unreal Engine 5 Character Creation, Animation, and Cinematics
Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
Publisher:
Packt Publishing Limited
By:
Henk Venter
and
Wilhelm Ogterop
Paid access
|
Jul 2022
E-Book
€47.99
Institutions
€148.95
E-Book
€47.99
Institutions
€148.95
Description
Table of contents
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Table of Contents
An Introduction to Blender's 3D Modeling and Sculpting Tools
Modeling a Robot Drone Character
Let's Sculpt an Alien Plant!
UV Maps and Texture Baking
Texturing Your Models inside Quixel Mixer
Exploring Unreal Engine 5
Setting Up Materials in UE 5
Using MetaHuman to Create a Photorealistic Human for UE5
Building a Virtual 3D Movie Set in UE5
Adding Lighting and Atmospheric Visual Effects in UE5
Alien Plant Joint Setup in Blender
Alien Plant Skinning in Blender
Robot Joint Setup and Skinning in Blender
Making a Custom Rig for Our Alien Plant with Control Rig
Creating a Control Rig with Basic IK Controls for a Robot in UE5
Creating a Simple Swaying Animation Cycle in UE5 Sequencer
Create Three Simple Animations for the Robot in UE5 Sequencer
Importing Motion Capture onto the MetaHuman Control Rig
Motion Capture Editing and Cleanup Using Control Rig and Sequencer
Using Sequencer to Construct Your Final Scene
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PDF ISBN:
978-1-80181-948-0
Publisher:
Packt Publishing Limited
Copyright owner:
© 2022 Packt Publishing Limited
Publication date:
2022
Language:
English
Pages:
598
Related subjects:
Computer sciences
,
Computer sciences, other
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