Table of Contents
- An Introduction to Blender's 3D Modeling and Sculpting Tools
- Modeling a Robot Drone Character
- Let's Sculpt an Alien Plant!
- UV Maps and Texture Baking
- Texturing Your Models inside Quixel Mixer
- Exploring Unreal Engine 5
- Setting Up Materials in UE 5
- Using MetaHuman to Create a Photorealistic Human for UE5
- Building a Virtual 3D Movie Set in UE5
- Adding Lighting and Atmospheric Visual Effects in UE5
- Alien Plant Joint Setup in Blender
- Alien Plant Skinning in Blender
- Robot Joint Setup and Skinning in Blender
- Making a Custom Rig for Our Alien Plant with Control Rig
- Creating a Control Rig with Basic IK Controls for a Robot in UE5
- Creating a Simple Swaying Animation Cycle in UE5 Sequencer
- Create Three Simple Animations for the Robot in UE5 Sequencer
- Importing Motion Capture onto the MetaHuman Control Rig
- Motion Capture Editing and Cleanup Using Control Rig and Sequencer
- Using Sequencer to Construct Your Final Scene

