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Unreal Engine 5 Character Creation, Animation, and Cinematics Cover

Unreal Engine 5 Character Creation, Animation, and Cinematics

Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite

Paid access
|Jul 2022

Table of Contents

  1. An Introduction to Blender's 3D Modeling and Sculpting Tools
  2. Modeling a Robot Drone Character
  3. Let's Sculpt an Alien Plant!
  4. UV Maps and Texture Baking
  5. Texturing Your Models inside Quixel Mixer
  6. Exploring Unreal Engine 5
  7. Setting Up Materials in UE 5
  8. Using MetaHuman to Create a Photorealistic Human for UE5
  9. Building a Virtual 3D Movie Set in UE5
  10. Adding Lighting and Atmospheric Visual Effects in UE5
  11. Alien Plant Joint Setup in Blender
  12. Alien Plant Skinning in Blender
  13. Robot Joint Setup and Skinning in Blender
  14. Making a Custom Rig for Our Alien Plant with Control Rig
  15. Creating a Control Rig with Basic IK Controls for a Robot in UE5
  16. Creating a Simple Swaying Animation Cycle in UE5 Sequencer
  17. Create Three Simple Animations for the Robot in UE5 Sequencer
  18. Importing Motion Capture onto the MetaHuman Control Rig
  19. Motion Capture Editing and Cleanup Using Control Rig and Sequencer
  20. Using Sequencer to Construct Your Final Scene
PDF ISBN: 978-1-80181-948-0
Publisher: Packt Publishing Limited
Copyright owner: © 2022 Packt Publishing Limited
Publication date: 2022
Language: English
Pages: 598

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