Table of Contents
- Introducing Hard Surface Modeling
- Creating Basic Shapes for an FN SCAR
- Adding More Details with Polygon Modeling and Modifiers
- Texturing and Rendering the FN SCAR
- Modeling a Sci-Fi Race Ship
- Texture Painting the Sci-Fi Race Ship
- Modeling the T-72 Tank: Basic Shapes
- Modelling the T-72 Tank Hull
- Modeling the T-72 Tank Turret
- Modeling Tank Tracks
- Rigging Tank Tracks
- Texturing the Tank

