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Game Development with Blender and Godot Cover

Game Development with Blender and Godot

Leverage the combined power of Blender and Godot for building a point-and-click adventure game

Paid access
|May 2024
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Table of Contents

  1. Creating Low-Poly Models
  2. Building Materials and Shaders
  3. Adding and Creating Textures
  4. Adjusting Cameras and Lights
  5. Setting up Animation and Rigging
  6. Exporting Blender Assets
  7. Importing Blender Assets into Godot
  8. Adding Sound Assets
  9. Designing the Level
  10. Making Things Look Better with Lights and Shadows
  11. Creating the User Interface
  12. Interacting with the World through Camera and Character Controllers
  13. Finishing with Sound and Animation
  14. Conclusion
PDF ISBN: 978-1-80181-251-1
Publisher: Packt Publishing Limited
Copyright owner: © 2022 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 330