
Game Development with Blender and Godot
Leverage the combined power of Blender and Godot for building a point-and-click adventure game
Publisher:Packt Publishing Limited
By: Kumsal Obuz
Paid access
|May 2024Table of Contents
- Creating Low-Poly Models
- Building Materials and Shaders
- Adding and Creating Textures
- Adjusting Cameras and Lights
- Setting up Animation and Rigging
- Exporting Blender Assets
- Importing Blender Assets into Godot
- Adding Sound Assets
- Designing the Level
- Making Things Look Better with Lights and Shadows
- Creating the User Interface
- Interacting with the World through Camera and Character Controllers
- Finishing with Sound and Animation
- Conclusion
PDF ISBN: 978-1-80181-251-1
Publisher: Packt Publishing Limited
Copyright owner: © 2022 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 330
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