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Mathematics for Game Programming and Computer Graphics Cover

Mathematics for Game Programming and Computer Graphics

Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments

Paid access
|Dec 2022

Authors

Byl Penny de :

Penny de Byl is a full stack developer with an honors in graphics and Ph.D. in artificial intelligence for games. She has a passion for teaching, teaching games development and computer graphics for over 25 years in universities in Australia and Europe. Her best-selling textbooks, including Holistic Game Development with Unity, are used in over 100 institutions. She has won numerous awards for teaching, including an Australian Government Excellence in Teaching Award and the Unity Mobile Game Curriculum Competition. Her approach to teaching computer science and related fields is project-based giving you hands-on workshops you can immediately get your teeth into. The full range of her teaching interests can be found at H3D Learn.

PDF ISBN: 978-1-80107-749-1
Publisher: Packt Publishing Limited
Copyright owner: © 2022 Packt Publishing Limited
Publication date: 2022
Language: English
Pages: 444

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