The ultimate guide to creating games with Unity and Microsoft Game Stack
Jiadong Chen is one of 3,000 Microsoft Most Valuable Professional (MVP) award winners internationally, recognized by Microsoft as one of the technology industry's best and brightest six years in a row, and is currently working as a Senior Software Developer at Company-X, based in Hamilton, New Zealand. He is interested in Microsoft Azure cloud, Unity and XR development, and .NET/C#. He is a Microsoft Certified Azure Solutions Architect Expert, Microsoft Certified Azure Developer, Microsoft Certified Azure AI Engineer, Microsoft Certified Trainer. He is also a member of the .NET Foundation. Before joining Company-X, Jiadong worked for Company-U (Unity), the creator of the world's most widely-used real-time 3D development platform, as a Field Engineer.Price Ed :
Ed Price is a Senior Program Manager in Engineering at Microsoft, with an MBA in technology management. He leads Microsoft's efforts to publish Reference Architectures on the Azure Architecture Center. Previously, he drove datacenter deployment and customer feedback, and he ran Microsoft's customer feedback programs for Azure development, Service Fabric, IoT, Functions, and Visual Studio. He was also a technical writer at Microsoft for 6 years and helped lead TechNet Wiki. He is the co-author of five books, including Learn to Program with Small Basic and ASP.NET Core 5 for Beginners from Packt.