
Game Development with Rust and WebAssembly
Learn how to run Rust on the web while building a game
Publisher:Packt Publishing Limited
By: Eric Smith
Paid access
|Jun 2024Table of Contents
- Hello WebAssembly
- Drawing Sprites
- Creating a Game Loop
- Managing Animations with State Machines
- Collision Detection
- Creating an Endless Runner
- Sound Effects and Music
- Adding a UI
- Testing, Debugging, and Performance
- Continuous Deployment
- Further Resources and What
PDF ISBN: 978-1-80107-499-5
Publisher: Packt Publishing Limited
Copyright owner: © 2022 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 476
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