Table of Contents
- Exploring Blender's User Interface for Sculpting
- Overview of Blender's Sculpting Workflows
- Sculpting a Simple Character Head with Basic Brushes
- How to Make a Base Mesh for a 3D Sculpture
- Learning the Power of Subdivision and the Multiresolution Workflow
- Using Advanced Features and Customizing the Sculpting Brushes
- Making Eyeballs
- Making Accessories and Clothing
- Creating Teeth, Eyebrows, and Hair
- Rendering Sculptures for your Portfolio

