
Designing and Prototyping Interfaces with Figma
Learn essential UX/UI design principles by creating interactive prototypes for mobile, tablet, and desktop
Publisher:Packt Publishing Limited
By: Fabio Staiano
Paid access
|Jun 2024Table of Contents
- Exploring Figma and Transitioning from Other Tools
- Structuring Moodboards, Personas, and User Flows within FigJam
- Getting to Know Your Design Environment
- Wireframing a Mobile-First Experience Using Vector Shapes
- Designing Consistently Using Grids, Colors, and Typography
- Creating a Responsive Mobile Interface Using Auto Layout
- Building Components and Variants in a Collaborative Workspace
- User Interface Design on Tablet, Desktop, and the Web
- Prototyping with Transitions, Smart Animate, and Interactive Components
- Testing and Sharing your Prototype on Browsers and Real Devices
- Exporting Assets and Managing the Handover Process
- Discovering Plugins and Resources in the Figma Community
PDF ISBN: 978-1-80056-192-2
Publisher: Packt Publishing Limited
Copyright owner: © 2022 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 382
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