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Designing and Prototyping Interfaces with Figma Cover

Designing and Prototyping Interfaces with Figma

Learn essential UX/UI design principles by creating interactive prototypes for mobile, tablet, and desktop

Paid access
|Mar 2022

Table of Contents

  1. Exploring Figma and Transitioning from Other Tools
  2. Structuring Moodboards, Personas, and User Flows within FigJam
  3. Getting to Know Your Design Environment
  4. Wireframing a Mobile-First Experience Using Vector Shapes
  5. Designing Consistently Using Grids, Colors, and Typography
  6. Creating a Responsive Mobile Interface Using Auto Layout
  7. Building Components and Variants in a Collaborative Workspace
  8. User Interface Design on Tablet, Desktop, and the Web
  9. Prototyping with Transitions, Smart Animate, and Interactive Components
  10. Testing and Sharing your Prototype on Browsers and Real Devices
  11. Exporting Assets and Managing the Handover Process
  12. Discovering Plugins and Resources in the Figma Community
PDF ISBN: 978-1-80056-192-2
Publisher: Packt Publishing Limited
Copyright owner: © 2022 Packt Publishing Limited
Publication date: 2022
Language: English
Pages: 382

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