Have a personal or library account? Click
here
to login
Paradigm
reference-global.com
Content
Services
Paradigm
Partners
Contact
Books
Game Development Patterns with Unity 2021
Game Development Patterns with Unity 2021
Explore practical game development using software design patterns and best practices in Unity and C#
Publisher:
Packt Publishing Limited
By:
David Baron
Paid access
|
Aug 2021
E-Book
€22.99
Institutions
€117.95
E-Book
€22.99
Institutions
€117.95
Description
Table of contents
Authors
Resources
Metrics
Loading...
Table of Contents
Before We Begin
The Game Design Document
A Short Primer to Programming in Unity
Implementing a Game Manager with the Singleton
Managing Character States with the State Pattern
Managing Game Events with the Event Bus
Implement a Replay System with the Command Pattern
Optimizing with the Object Pool Pattern
Decoupling Components with the Observer Pattern
Implementing Power-Ups with the Visitor Pattern
Implementing a Drone with the Strategy Pattern
Using the Decorator to Implement a Weapon System
Implementing a Level Editor with Spatial Partition
Adapting Systems with an Adapter
Concealing Complexity with a Facade Pattern
Managing Dependencies with the Service Locator Pattern
Loading...
Loading...
Loading...
PDF ISBN:
978-1-80020-843-8
Publisher:
Packt Publishing Limited
Copyright owner:
© 2021 Packt Publishing Limited
Publication date:
2021
Language:
English
Pages:
246
Related subjects:
Computer sciences
,
Computer sciences, other
People also read