
Learning C# by Developing Games with Unity 2020
An enjoyable and intuitive approach to getting started with C# programming and Unity
Publisher:Packt Publishing Limited
By: Harrison Ferrone
Paid access
|Sep 2024Table of Contents
- Getting to Know Your Environment
- The Building Blocks of Programming
- Diving into Variables,Types, and Methods
- Control Flow and Collection Types
- Working with Classes, Structs, and OOP
- Getting Your Hands Dirty with Unity
- Movement, Camera Controls, and Collisions
- Scripting Game Mechanics
- Basic AI and Enemy Behavior
- Revisiting Types, Methods, and Classes
- Introducing Stacks, Queues and HashSets
- Exploring Generics, Delegates, and Beyond
- The Journey Continues
PDF ISBN: 978-1-80020-444-7
Publisher: Packt Publishing Limited
Copyright owner: © 2020 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 366
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